![]() ![]() Airtrain, Deaddodo and Chopper now have collision.Fixed font in stats as in version 1.01.Fixed the wall at the Panlantic construction site.Belleville Park's lake are now has reflections.Huge number of improved and corrected collisions.The 'Gesundheit' cheat now fixes the appearance of vehicles.In 'Under Surveillance' mission, cutscene and text are in sync with the meaning of the mission.Fixed an issue where you couldn't deal damage with bat and flamethrower after ~15 minutes of play.Never install the update over the previous build! So, to install the update, you need to download the new Updated Classic build and unpack it into a clean folder. Installing updates:With each update, we completely re-upload the build. If the build has crashed, please attach these files to your report message: Warning: If you have problems with the build, contact with us on our Discord server ( "□|support" channel). If you have any technical problems/questions, see the "Frequently Asked Questions" section. Without anisotropic filtering, textures (mostly roads) will be blurry at close range. This is to make the textures look as good as possible. Set the value of anisotropic filtering in the settings of your video card to the maximum value available. If you're not sure about this, you certainly need to visit Readme/Prerequisites and install:ģ. Make sure, that you have installed all necessary components for the game. Rockstar's official ReadMe also contains this recommendation.Ģ. Since the game was not designed for high FPS, all sorts of problems appear because of it: some missions do not load, physics breaks. This is necessary for the game to work correctly. Turn on Frame Limiter in game display settings. Visual C++ Redistributable Hybrid - ReadMe/Prerequisites/Visual C++ Redistributable Hybrid/VCR_Hyb_x86_圆4_.exeġ. Runtime Pack - ReadMe/Prerequisites/Runtime Pack/RuntimePack_x86_圆4.exe DirectX Pack - ReadMe/Prerequisites/Direct X/DXSETUP.exe We truly recommend to install it because it's useful not only for this build, but for any other games. You may think, that it's not really necessary installing these libraries, but it can give a guarantee, that you won't see an error like "Can't find file.dll". This is require for correct work of the game and mods. Install all necessary components for the game from the folder ReadMe/Prerequisites. When you move (or copy) all these files, you'll be ready to play.ģ. All you have to do is unpack UC GTA III Build 29 archive, take all the files from it's root directory and move it to your steam-version folder (which must be empty). After this action you will have to open the folder with the game files. To do this, click on the Grand Theft Auto III with the right mouse button in your Steam library and select Properties > Local Files> Browse Local Files. So, you downloaded the archive and do not know what to do next.įirst, you need to remove all files from the original Steam version of the game. But, if you want to play it through Steam, then follow the instructions below. Install: Note: Build works perfectly without Steam. Users with Creative SoundBlaster cards now could select EAX, EAX 3.0, A3D and DirectSoundHW modes by using Creative ALchemy.Added HD icon for the game (can be found in the Icons folder).Many textures was replaced with their better analogs (not HD). First cut-scene now have an English subtitles for news messages.A bug with black vehicles has been fixed.In the folder "ReadMe" you can find the manual for the game.The police helicopter now has a shadow.The interface now has the correct size relative to the screen resolution.The mouse sensitivity on the Y axis is now synchronized with X.All text now has the correct shadows (depending on the selected resolution).The text relating to garages and rampages is now correctly scaled by screen resolution.Reflections on wet roads have been corrected.When firing from the M16 from the first person is now correctly counted the number of bullets.However, now the Coach is not accepted there. Blista is now accepted by a crane on scrap metal.Rhino, the generated with cheat-code no longer remained on the map forever.However, there are still problems with the physics of cars, gravity and sounds. The game now works a little better with a high FPS.The problem with Purple Nines disappear has been fixed.Mouse sensitivity now works correctly - as in version 1.1.The "BOOOOORING" bitcode is now working correctly - as in version 1.1.The cheat code for armor is now "TORTOISE" - as in version 1.1.The game will not ask for a CD when all the audio files are copied to the disc.A more accurate frame count per second, removing lags when the frame limiter is on.The mouse no longer goes beyond the screen, which makes it easy to play on multiple monitors.Many of the above can be seen in the "Demonstration" section. ![]()
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